Anyone into the old D&D style dungeon crawlers where you make 90 degrees turns should like this – If you don’t mind the cutesy “moe” Anime graphics.
In Demon Gaze, Flan runs a manor for adventurers which acts as your base for resting up, arranging party members, purchasing items and getting new quests.
Your main goal as “Demon Gazer” Oz, is to hunt down troublesome demons in various parts of the world and seal off the great evil that is about to awaken. To do this, you find portals and close them by defeating the demons. The demon you’re after may or may not be inside so by closing enough of them, you corner the demon and then use your Demon Gaze power to subdue them to become your partner.
While browsing through my gaming news sources I came by some “Games of the Year” articles so I thought I’d write my own to sum up 2013′s year of gaming.
I used to be a PC gamer but as my interest grew in Japanese exclusive Anime and games and, I started to have a proper income I moved to console gaming. Internet made it easy to import games and the Western games market didn’t really interest me too much.
So anyway, games listed here are according to their first release date in their native country. A few I’ve spent time writing up reviews for but if I haven’t, think of what’s here as mini reviews.
Games of the Year 2013
I quite enjoyed the reboot. The direction was good in driving the prequel story as to how Lara Croft became the explorer she did. Then there was the RPG style points system for upgrading skills and collecting parts to upgrade your weapons. There were some QTEs but the game wasn’t completely filled with them. Graphics were up-to-date for the PS3 which was a bonus.
The pre-rendered cutscenes were so good it would have been great to see a CG movie. Especially after watching the original teaser trailer for this game.
The only part I didn’t like about the Tomb Raider reboot was the parachuting event which took numerous retries to beat because it was really hard to tell which areas you could glide through!
And you can find the official press release in PDF here.
It was pretty much expected if you’ve played the game. Falcom pretty much did what they did to Sora no Kiseki (Trails in the Sky) to “Sen no Kiseki (Trails in a Flash)” too – leave a big cliffhanger for players.
However, it’s good news we’re getting more of the same because Falcom finally breathed some life back into the Kiseki series.
A Little History
Part of Falcom Japan’s spin-off “Kiseki” series, it all kicked off with “Sora no Kiseki (AKA Trails in the Sky in the West)”. I say spin-off because it was originally supposed to be a one off title that was part of their “Eiyuu Densetsu (Legend of Heroes)” series but, FC was so successful, it now has its own franchise.
So, 10 Years of “Kiseki” games, eh? (sounds like 10 years of “miracles” if you treat it as a pun!) Doesn’t feel that long since I imported the first original title on PC.
For a little background on how the “Kiseki” franchise developed, lets wind back a few titles.
Rain (not to be confused with Heavy Rain) was a PS3 exclusive, download only game that caught my attention when I saw some news coverage of it on Japanese and Western sites alike. So, I decided to give it a try despite no playable demo beforehand.
It turns out to be quite a short but pleasant adventure game.
On a rainy day, a young boy catches the silhouette of a girl outside his home. He runs after her and finds himself invisible just like the girl in a deserted, dark, raining world. Visible to each other only under the rain, the two children soon find themselves helping each other out, trying to escape this unknown world while avoiding the relentless creatures that hunt them.
When I played the original FFXIV, it was horrible. The menus were a mess and there wasn’t much of a social element any more.
Now the remake “Realm Reborn”, despite the nasty launch where “early access” was pretty much voided, everything is made much smoother. Having played the original FFXI over 10 years ago the game is also much, much easier and less laborious for an MMORPG in comparison. It is much more casual.
In a way, it’s much like World of Warcraft in the sense that you don’t need to wait for parties to level up, which is good news for Damage Dealers (DD, or DPS) since they usually have the hardest time finding parties. There is a Duty Finder that automatically pairs you up with other players from other servers so it’s quite quick rather than constantly shouting to arrange your own local party.